How To Play Moskov In Mobile Legends

Moskov is a marksman that can be a late game core in the right circumstances. His attack speed buff coupled with strong items make him the very definition of a hyper carry. Here’s everything you need to know to get you started playing the Spear of Quiescence. 


Gaming

Overview

Marksmen are designed to deal a lot of physical damage. As such, they can often carry games thanks to this characteristic. Most Marksmen usually have either a mobility spell or a crowd control spell to help them survive in the early game where they’re most vulnerable. Moskov is a marksman that has both crowd control and mobility plus an attack speed buff and a global ultimate that make him a complete package. He has a stun, a knockback, a blink, and a penetrating basic attack that make him great at harassing opponents while also clearing minion waves.

While Moskov is generally a strong pick that can find a niche no matter what the meta is, he still has a few drawbacks. His crowd control is a pretty good stun that also has a knockback but it only works when the target has terrain or another hero behind them. He also has pretty short range for a marksman so you would have to rely on very good positioning skills. To top it all off, he is a very mana hungry hero and requires the use of all his skills to be effective. Playing as Moskov, you’ll find yourself out of mana a lot of times. Overall, he is still a very good pick. If you’re looking for an attack speed based, late game core with a lot of mobility, you should consider investing time to practice Moskov.

Abilities

Moskov’s kit is fairly easy to use but hard to master. Thanks to his abilities, Moskov can be a self-sustaining marksman that can zip around in battle while dealing continuous damage to enemies.

Passive – Spear of Quiescence

Moskov’s Basic Attack can penetrate the target and deal 68%–110% Physical Damage to enemies behind it. If a Basic Attack hits a target successfully, the [[cooldown of Abyss Walker and Spear of Misery will be reduced|cooldown of Abyss Walker and Spear of Misery will be reduced]] to 0.8 second.

Moskov’s passive is a great ability that lets him deal damage even to enemies behind his target. It’s perfect for harassing enemy heroes that tend to hide behind waves while also clearing the minions.

First Skill – Abyss Walker

Moskov uses the power of shadow to teleport to the designated position, increasing 40% / 46% / 52% / 58% / 64% / 70% of his attack speed within 3 seconds. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the target.

Abyss Walker is a pretty useful skill on Moskov. Apart from giving him extra mobility, it buffs up his attack speed and allows him to reposition quickly in team fights. 

Second Skill – Spear of Misery

Moskov strikes at an enemy hero with full strength, dealing 300 / 330 / 360 / 390 / 420 / 450 (+60% Total Physical Attack) Physical Damage and knocking back the target. The target’s position will be exposed for 5 seconds. If the target collides with another enemy hero when knocked back, then both of them will receive 200 / 215 / 230 / 245 / 260 / 275 (+30% Total Physical Attack) Physical Damage and be stunned for 1.5 second. If knocked into an obstacle, the target will be stunned for 1.5 seconds.

This is Moskov’s only form of crowd control. When used correctly, it can be an absolute game changer. However, it can be pretty hard to land perfectly. Luckily, Moskov can reposition during fights to easily land this ability. If you fail to stun any enemies with this skill, it will still knock back the target so it can buy you a bit of time if you need it.

Ultimate – Spear of Destruction

After a short period of charging, Moskov throws out the Spear of Destruction, dealing 600 / 700 / 800 (+100% Total Physical Attack) Physical Damage to enemies in a straight line. Upon hitting an enemy hero, the Spear will explode, dealing the same amount of damage to the target and [additional 30% or] 780 / 910 / 1040 (+130% Total Physical Attack) Physical Damage to enemies behind them. Also, slows the enemy hero and enemies behind them by 30-90% (scales with flying distance) for 1.5s.

Moskov’s ultimate has a global range. This means that he can use it anywhere and it will travel in the direction he throws it across the map. This ensures that Moskov will always have some presence in a team fight even if he is physically unable to be there. Use this ability to deal a huge burst of damage in the start of a fight or to finish off escaping low health targets.

Builds

When it comes to items, you build Moskov like any other marksman. Since most of his damage is based around his autos, you should focus on building items that will enhance his basic attacks. Items that give you Physical Damage, Attack Speed, and Critical Damage are all important items that you need on Moskov. Out of all these builds, there are 3 items that you must always include in your build. These core items are Haas’s Claws, Berserker’s Fury, and Scarlet Phantom

  • Haas’s Claws

+70 Physical ATK

Unique Passive: +20% Physical Lifesteal

Unique Passive – Insanity: When HP drops below 50%, the hero will receive extra 15% Physical Lifesteal.

  • Berserker’s Fury

+65 Physical ATK

+25% Crit Chance

Unique Passive: +40% Critical Damage

Unique Passive – Doom: Crit hit will increase the hero’s Physical Attack by 5% for 2s.

  • Scarlett Phantom

+30 Physical ATK

+20% Attack Speed

+25% Crit Chance

Unique Passive – Frenzy: Crit hits increase the hero’s ATK Speed by 30% and Crit Chance by 5%. Last 2s.

All these items increase Moskov’s potential to carry games. Once you have these core items, your overall damage will drastically increase.

Useful Tips

  1. For emblems, take the Marksman set and Weakness Finder as your talent. Weakness Finder gives Moskov a 20% chance to slow enemies’ Movement Speed by 90% and Attack Speed by 50%.
  2. For your battle spell, always take Flicker or Purify. Flicker is an all purpose battle spell that gives you an additional blink while Purify removes all debuffs from you like crowd control. 
  3. Moskov has a very short range. So, heroes that can limit his mobility while maintaining a safe distance and heroes that can deal burst damage can severely counter him. Heroes that counter Moskov include Chou, Ling, Chang’e, and Lesley

So there you have it! That’s everything you need to know on how to play Moskov in Mobile Legends. Be sure to check back with us again for more awesome guides on your favorite games. Have fun!