How To Play Minotaur In Mobile Legends

Looking for a durable tank with amazing teamfighting presence? Do you want to play a hero that has game changing crowd control? If so, Minotaur just might be the perfect hero for you. Here’s everything you need to know to get you started playing the Son of Minos.



Minotaur is one of those heroes that is easy to play but hard to master. Anyone who’s spent even a few hours playing Mobile Legends can easily pick up this hero and start racking up wins in classic or ranked. This hero brings a lot of crowd control, a lot of durability, and a lot of easy to use combos that can change the tides of a team fight. When using this hero, your primary focus would be to peel for your team and protect your carries.

Despite having a lot of crowd control in his kit, Minotaur lacks good initiation skills. He doesn’t have any sort of mobility that would allow him to catch enemies off guard. His massive crowd control abilities, while effective, can be easily dodged by heroes who can dash or blink away to safety. That said, Minotaur is still a very solid tank and a perfect hero for anyone looking to try the role. Play around his limitations and you’ll easily find success.


Minotaur’s whole kit is evidently designed as a tank. He has crowd control, durability enhancing buffs, and a bit of healing. He’s at his best when coordinating with his team and is practically useless when he goes solo.

Passive – Rage Incarnate

Minotaur gains Rage each time he hits enemies with Skills or Basic Attacks. Once his Rage reaches its maximum, he will enter Rage State, resetting his cooldowns and gaining 20 (+3*Hero Level) Physical Attack, 10 (+4*Hero Level) Physical and Magic Defense that scale with levels, and extra skill effects.

After he quits the Rage State, he will be unable to gain Rage or use Minoan Fury for a brief period.

Instead of Mana, Minotaur has rage as his primary resource to enhance his abilities. Once the meter is full, he enters Rage State which makes all his skills have additional effects and allows him to use the massive crowd control knock up from his ultimate. Always be aggressive when playing as Minotaur so that you will always have Rage State up. However, still keep in mind to play cautiously and avoid unnecessary actions.

First Skill – Despair Stomp

Minotaur jumps towards a designated location. Upon landing, he will deal 280 / 295 / 310 / 325 / 340 / 355 (+60% Total Physical ATK) Physical Damage to all surrounding enemies and slows them by 65% for 2 seconds. Minotaur will recover Rage when he hits enemies with this skill.

Rage State: The Attack Range becomes much larger, dealing extra Physical Damage equal to 1.5% of target’s Max HP.

This ability is Minotaur’s primary source of damage and crowd control apart from his ultimate. Despair Stomp deals a fair amount of damage that can take out a chunk of the opponent’s health bar especially if they’re squishy. Since it makes Minotaur jump towards a location, try to lead with this ability at all times before using your ultimate.

Second Skill – Motivation Roar

Minotaur motivates himself and surrounding allies, recovering 260 / 280 / 300 / 320 / 340 / 360 HP for them, and healing himself according to his lost HP. In 5 seconds, Minotaur enhances his Basic Attacks, each dealing Physical Damage equal to (+100% Total Physical ATK) + 4% of his Max HP.

Rage State: Minotaur gains Rage Regen effects for 2 seconds, enabling him to recover HP when receiving Basic Attacks.

This is a really good ability to have on a tank hero like Minotaur. Motivation Roar heals himself and his allies for a decent amount. The best part is that it does not cost mana to do so. When in Rage State, this ability lets Minotaur become more durable by letting him regenerate health when being attacked by enemies.

Ultimate – Minoan Fury

Non-Rage State: Minotaur enters a Rage-gathering state and continuously builds up Rage over time.

Rage State: Minotaur smashes the ground 3 times, sending shockwaves to surrounding enemies and deals 180 / 240 / 300 (+85% Total Physical Attack) Physical Damage to surrounding enemies, knocking them airborne and slows them by 70%. The final shockwave deals 200 / 250 / 300 (+85% Total Physical Attack) True Damage.

This is Minotaur’s signature ability. Minoan Fury, when not enraged, isn’t all that useful. But once you’ve earned enough rage to go into Rage State, this is an overwhelmingly powerful ability. If you can manage to land it right and time your combos, this can absolutely decimate the entire enemy team. 


When it comes to item builds, your only focus should be to increase Minotaur’s durability at all costs. Since you’ll be your team’s frontliner, you should be durable enough to soak damage and absorb hits meant for your team’s cores. You’ll probably be running the same few items most of the time but there are three items we consider core on a hero like Minotaur. These items are Oracle, Antique Cuirass, and Athena’s Shield.

  • Oracle

+850 HP

+42 Magic Defense

+10% CD Reduction

Unique Passive – Bless: Raise shield absorption and HP regen effect by 30%.

  • Antique Cuirass

+920 HP

+2 HP Regen

+52 Physical Defense

Unique Passive – Deter: When attacked by an enemy hero’s skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).

  • Athena’s Shield

+900 HP

+2 HP Regen

+62 Magic Defense

Unique Passive – Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.

These items help Minotaur maximize his capabilities by putting him at a distinct advantage over the enemy heroes. Whether they are Physical or Magic damage dealers, Minotaur would be able to hold his own and can deal his own damage before going down.

Useful Tips

  1. For emblems, go with the Tank set and take Tenacity as your talent. This set raises your overall durability and with Tenacity, you’ll get a bonus 35 more points to your Armor and Magic Defense when your HP is at 40%.
  2. For your battle spell, take either Flicker or Vengeance. Flicker is the all purpose mobility spell that helps you stick to your targets better or to catch enemies off guard with your ultimate. Vengeance, on the other hand, deals magic damage whenever your enemies hit you with their basic attacks for its duration.
  3. Minotaur is at his best when he is very close to his enemies. So heroes that can push him away or keep him at bay can counter the effectiveness of his playstyle. Heroes like Diggie, Gatotkaca, Vexana, Aurora, and Valir can hard counter Minotaur. So, when you see these heroes on the enemy team, be wary of your strategy and take precaution when necessary.

So there you have it! That’s everything you need to know on how to play Minotaur in Mobile Legends. Be sure to check back with us again for more awesome guides on your favorite games. Have fun!