How To Play Khufra In Mobile Legends
Last Updated: March 3, 2022
Tanks with large amounts of crowd control will never go out of style no matter what the meta. Khufra is a prime example of a hero that can weather the storm of nerfs and buffs every time a new patch is released. Here’s everything you need to know to get you started playing the Desert Tyrant.
Khufra is a very durable hero that has a massive team fighting presence. His ability to zone enemies and dish out heavy crowd control makes him one of the best heroes to use when trying to rank up. Most tanks lack the kind of mobility that Khufra has and they rely on methodical timing of their abilities to make the most out of them. Since Khufra is mobile, he has a lot of opportunities to surprise enemies and catch them off guard with his crowd control. The best part about this hero is that he is super fun to play and you’ll no doubt enjoy the creativity you can unleash whenever trying to make plays with this hero.
Despite all the good things about Khufra, he has a few drawbacks. The biggest knock on this hero is the fact that his skills are more geared to be aggressive instead of protective. Khufra lacks abilities that can successfully peel for his teammates and protect his carry. As such, he is best utilized as the team’s primary initiator. He also has a very low base HP compared to other tanks which can be detrimental in the early game when you don’t have your core items yet. Additionally, his abilities have pretty long cooldowns so you’ll need to learn how to manage his timings wisely. Overall, if you’re looking for a steady tank that loves to initiate fights, Khufra may just be the perfect hero for you.
Khufra’s entire kit revolves around his ability to make plays, disrupt teamfights, and dish out hard crowd control to get his team the upper hand.
Passive – Spell Curse
Every 12 seconds, Khufra’s next Basic Attack will become ranged and deal (+120% Total Physical Attack) + 6% of his Max HP points of Magic Damage, slows the target by 30% for 1.5 seconds and restores 8% of his Max HP.
The cooldown of Spell Curse will be reduced by 4 seconds every time he controls an enemy hero.
Spell Curse is Khufra’s only form of sustain. It’s a great way to poke your enemies since it has decent range and is overall a pretty handy ability to have. The 30% slow it gives is also really nice.
First Skill – Tyrant’s Revenge
Khufra pulls the bandage on his arms to launch himself in the specified direction, dealing 150 / 170 / 190 / 210 / 230 / 250 + [[hp|7.5 / 8 / 8.5 / 9 / 9.5 / 10 (+1.5% Extra Physical Attack)%]] of his Max HP Physical Damage to all enemies in the path.
When the skill reaches its maximum distance or he encounters an enemy hero while launching, he will stop and deal 50 / 60 / 70 / 80 / 90 / 100 + [[hp|7 / 8 / 9 / 10 / 11 / 12 (+1.5% Extra Physical Attack)%]] of his Max HP Physical Damage to nearby enemies and knocking them up for up to 1.1 seconds.
Tyrant’s Revenge is Khufra’s main initiation ability. It lets him leap from a pretty far distance that can surprise enemies when you land. It also knocks up all targets hit by 1.1 seconds so you better make sure to lead with this ability to set up your other combos.
Second Skill – Bouncing Ball
Khufra uses bandage to wrap himself into a magical bouncing ball for 3 seconds, increasing his own Physical Defense and Magic Defense by 30% / 44% / 58% / 72% / 86% / 100% as well as dealing 50 / 60 / 70 / 80 / 90 / 100 + [[hp|3 / 3.6 / 4.2 / 4.8 / 5.4 / 6 (+2% Extra Physical Attack)%]] of his Max HP Magic Damage to nearby enemies, slowing them by 80% for 0.2 seconds, and knocking them up if they try to dash through him.
Bouncing Ball is Khufra’s primary damaging ability as it can hit multiple targets in a very wide area of effect. It helps him follow up the initiation from Tyrant’s Revenge and increases his resistances for the duration of this ability. The 80% slow and knock up are also nice touches that elevate the effectiveness of his initiation.
Ultimate – Tyrant’s Rage
Khufra pulls back all enemy targets around him towards the front, dealing 300 / 450 / 600 (+100% Total Physical Attack) points of Physical Damage and slowing them down for 1.25 / 1.5 / 1.75 seconds.
If the enemies are knocked against walls, 150% of this skill’s damage or 450 / 675 / 900 (+150% Total Physical Attack) Physical Damage will be inflicted upon them and they will be stunned instead of slowed.
This ability is an absolute game changer. Tyrant’s Rage can take a bit of time to get the hang of since it is a difficult ability to land. But once you get used to it, you’ll see just how powerful this ability is. If you can manage to knock your enemies into a wall, they’ll be stunned for a really long time which can be the deciding factor in whether or not your team can secure the win.
When it comes to items, you build Khufra like any old tank. Increasing his durability is the key to making the most out of this hero. If it’s an item that gives HP, Physical Defense, or Magic Defense you can justify its spot in Khufra’s inventory. However, there are three items that are important to have on this hero regardless of your build path. These core items are Cursed Helmet, Brute Force Breastplate, and Dominance Ice.
- Cursed Helmet
+25 Magic Defense
Unique Passive – Burning Soul: Deals 1.5% Magic Damage equal to the Max HP to nearby enemies per second. The damage will increase 50% to Minions.
- Brute Force Breastplate
+45 Physical Defense
Unique Passive – Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
- Dominance Ice
+70 Physical Defense
+5% Movement SPD
Unique Passive: +10% CD Reduction
Unique Passive – Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by “Life Drain”), and their Attack Speed by 30%.
All these items increase Khufra’s durability which in turn lets him last longer to wreak havoc during team fights.
- For emblems, go with the Tank set and take Concussive Blast as your talent. This will allow you to deal more damage in your surrounding area right after you use a basic attack. It’s a very useful talent since you’ll be aggressive a lot of the time when playing as Khufra.
- For your battle spell, always take Flicker. Flicker is the all purpose battle spell that adds another layer of mobility to your kit. Sprint can also be a viable alternative if you feel like it would help you better in your matchups.
- Khufra is at his best when he can get close to his targets. As such, heroes that can displace him, push him away, or lock him in place can severely hamper his efficiency. Heroes like Valir, Bane, Selena, Odette, Kaja, and Diggie are considered counters to Khufra so you have to rethink your strategy when against them.
So there you have it! That’s everything you need to know on how to play Khufra in Mobile Legends. Be sure to check back with us again for more awesome guides on your favorite games. Have fun!